The game has an intriguing quality from the very start, with it's enchanting menu music and beautiful graphics being showcased. The music is all so relaxing, a stark contrast to the intense action once the game starts going. From the beginning it all feels very JRPG, the menu noises are very akin to something you would hear in a Final Fantasy game, which made me feel very nostalgic for the nineties games!
Of course this is a game for all ages. The HD graphics are beautiful and really make this game stand out amongst the other games released this year. But strip it down to it's core and this game is fundamentally a 2D side-scrolling platformer with some RPG elements.
Control-wise this game is amazing. Your character Dust is a very able swordsman, who you can move about with ease. The movement is all very natural and just feels right. The menu system is smooth, as is the bartering system, allowing you to switch between buying and selling items with a press of a button.
|Dust waking up|
The combat in this game really shines. I have a feeling that this is going to be a game that's 'easy to beat, difficult to master' Yes you could just button bash your way through the smaller groups of enemies, but this will not get you far with the bosses, and you may struggle with the larger groups. The key to the combat in this game is using the combos to build up a massive hit count which results in bonus battle experience. Enemies respawn when you enter back into an area, something I think is good for levelling up etc.
The BEST thing for me about the combat in this game though is that coin and goodies are dropped where you actually dealt the final death blow, not where the enemy landed. This may seem like a small thing to mention, but when you play a lot of games with enemy drops, there are only few that do it this way, most choose to do the drop where the enemy lands, leading to you running back and forth for all the loot.
There are very few things I have disliked about this game. If I was to nitpick I would say that the voice-acting can be quite 'hammy' in places. The dialogue pops up over the action, which did start to annoy me after awhile. When it comes to improving Dust's abilities there isn't much choice and it is quite a linear system.
Overall this game would be a great addition to anyones game collection. The game world is beautiful with a vast array of wonderful characters to interact with. The controls are really well-executed and the story is intriguing enough. The fact that this game was the result of just one mans imagination is amazing.
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