Showing posts with label Diablo III. Show all posts
Showing posts with label Diablo III. Show all posts

Thursday, 2 October 2014

Destiny (Xbox One) - Review

I'm gonna start this by being totally honest with you. I didn't like Halo. In fact I'd go as far as to say I hated Halo. All of them. I kept trying them out and trying to like them but I just couldn't get along with it. The story interested me, but I just couldn't enjoy the gameplay.

So when everyone else started getting really excited about Destiny coming out I didn't listen. I thought that I wouldn't like it, and immediately wrote it off, thinking about saving my money for the upcoming Far Cry 4 instead. But we ended up with Destiny anyway. And I LOVE IT! Let me try to explain...

 I have a feeling that my enjoyment for this game comes from the fact that I ignored all the hype. I didn't read into it, I didn't even attempt to find out anything about it. So because of this when I first put it on I had no expectations. It had nothing to live up to for me, unlike many of the Xbox One games. And I honestly think this has been it's saving grace. There has since been a lot said about how disappointed a lot of people are with Destiny, a lot of people expected more. Like Watch Dogs it was massively hyped, had a good advertisement campaign and had many a gamer drooling at the mouth. And then, like Watch Dogs, for a lot of people it couldn't live up to that when it came to it.

So back to why I'm enjoying this game. First off this game is GORGEOUS! It really is. The worlds are beautiful and the kinda annoying load screens are nice to look at. You can customise your character by picking between three different classes and choosing whether they are male or female. The customisation is pretty good. There is enough choice, without there being too much.

The story in this game is where it is lacking. But I never expected it to be mind blowing anyway. The narrative is pretty sparse, and sometimes quite jarring. I actually felt like it was getting in the way more often than not. I didn't want a cutscene explaining why we were going somewhere, I just wanted to get there and kill some bad guys! I guess for me this game is just about having a bit of fun. Getting on it for half an hour of mindlessly blowing up some Dregs is good fun, and to be honest I don't need anything more from it.

The gameplay is what surprised me. I expected to hate it like I did Halo, but I don't. It feels good. The weapons feel substantial and I don't feel like it has the arcade-y feel that Halo does. Destiny reminds me a little of Diablo III, in that the need to get better gear really begins to take over. I LOVE getting new loot. And it can kinda feel like a grind in the same way that Diablo does - I don't mean boring, but like experience farming. It does feel pointless unless you get some cool shit and an EXP boost at the end really.

But I'm ok with that. Destiny is one of the first disc based release games that I would totally champion getting digitally, as it feels like that kind of game. It is very pick up and play, get on it for 20 minutes when you can't be bothered putting a disc in.

The biggest thing I hate about this game is the inability to pause. Don't get me wrong I understand why it is like this but still, when the postman knocks on it is annoying to not be able to pause!

But if you take it as a bit of fun, don't expect a mind-blowing narrative this game is a lot of fun. And isn't that all we want sometimes?

7/10 BUY IT!

Monday, 15 September 2014

Diablo III: Ultimate Evil Edition (Xbox One) - Review


Diablo III: Ultimate Evil Edition is, quite honestly, the type of game I usually dislike, at least a little. I find that they normally lack a cohesive, engaging narrative and soon dissolve into a mass of button-mashing whilst mindlessly travailing the extremely linear path set out for you.

Now if you expect Diablo III to not feel a little like the above at some points then you've clearly never played a dungeon crawler before. But even though that style of game usually sees me scrolling through my Twitter feed in one hand, whist mindlessly bashing a random sequence of buttons on the limp controller in my other hand, I enjoyed Diablo III. Immensely. Let me tell you why...

So the first time I put this game in I wanted to really test myself. I decided to play it solo (or rather my co-op partner was at work!) and went straight away for the highest difficulty available to me. Now if you know me at all you will know that this is completely NOT what I would normally do. I'm a cautious gamer on my first play through of any game, I usually play through on mid-difficulty for the first play-through, telling myself it is because I want to 'fully immerse myself in the story'. This isn't true. My choice in difficulty level usually boils down to one simple fact: I'm shit-scared of most things and HATE repeating because I died.

My epic battlemage!
So after choosing this difficulty and commending myself on my bravery I then did another silly thing that is completely UNLIKE me. I chose to play my FIRST EVER game of Diablo in 'Hardcore' mode. Hardcore mode means that if (or rather when) your character dies they do COMPLETELY DIE. No do-over. No second chance. They are just GONE. Or in Diablo III, all progress in the story is lost but your character 'Will be remembered'. The only other game I've ever played in Hardcore mode is Fallout: New Vegas. And that is because the VATS system rules. And I am a pretty awesome adventurer.

So my first ever character created for any Diablo game was Mallory the Demon Hunter, (NOT the character pictured above, more about her later). Later, reading up on Diablo on some forums I discovered that this is the class most people would STAY AWAY from if they were to play the game solo. Awesome. I started my game thinking 'Ah well, it'll be a fun 15 minutes'....

But my character is STILL ALIVE TO THIS DAY. I am still in a state of shock really. I played with Mallory for a couple of hours, getting more and more nervous, especially when I got any cool stuff, that this battle would be her last. For the first hour I told myself I didn't care, but after that I couldn't hide it anymore...I cared about her a lot, and knew I would be extremely mad if I lost her because I'd ticked one stupid box. I got to the bit where you find the fallen star with her and then had to quit to make the family's meal.

Coming back to it that evening my partner and I decided to play together. Not wanting to subject Mallory to anymore torture today (and to be honest wanting to keep her away from any game that my partner was playing with me because really he is an AWFUL co-op partner!) I created a new character. Valeri, the wizard (see picture above). Sam picked the Demon Hunter class and away we went.

So instead of boring you to death with more of the same I'll get on to the meat of the review, the stuff you all come here for...Should you part with your hard-earned cash for it or not?

Gorgeous scenery
The answer is a HUGE YES. As I said above, I'm not really a dungeon-crawler fan, but I have sunk many an hour into this game now, and I am still hungering for more. I go through every are with a toothpick in order to get the most loot. I beg my partner to play 'just another hour' until it's 3am and we both have to be up in 3 hours. Missing out on this game is truly missing out on one of the greatest games on the Xbox One so far.

Yeah, it has some issues (which games DON'T?) but they pale into insignificance when faced with how much fun this game is. The 'A' button can be particularly annoying, as it is used for your Primary Attack, but also to interact with the world around you and to move to different areas - we often found ourselves going in and out of the same door due to the fact that there were enemies waiting immediately inside. And sometimes the auto-aim can be a little bit silly and instead of aiming at the more immediate danger, i.e the guy right next to you, it aims at someone about 20 feet away. But all is forgiven Diablo III, I love you despite these things.

Dungeon crawling is always better with a friend
And the good stuff is really GREAT. Visually the game is GORGEOUS, with beautiful landscapes and scenery and gorgeous character designs. The story is good too, albeit not the best but good, especially for a dungeon crawler. The voice acting is a little hammy, but again it's to be expected from this type of game. And one of the best things about this game is that you don't feel like your'e being babysat. The tutorial doesn't force itself on you, interrupting the action to tell you to use the LS to move (like anyone REALLY doesn't know that?!). Instead it is the reassuring friend in the background, there for you to glance at to know you're doing the right thing.

So if you haven't already guessed, or if you're one of those who just skips to the end of a review for the 'answer' so to speak, this game should definitely be on everyones Xbox One shelf. It managed to charm me. which is no easy feat, especially considering my lack of love for the genre. But after playing this game I would't be without it, and I look forward to my nightly visits to a dungeon. So grab a copy and join in!

10/10 BUY IT!
A promotional copy was provided for the purpose of this review.